; config was prepared automatically. source:
; https://github.com/ac-custom-shaders-patch/acc-extension-config/blob/master/config/cars/kunos/ks_mazda_rx7_spirit_r.ini
[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.04
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.05
EMISSIVE_HEADLIGHTS_MULT=0.3
EMISSIVE_BRAKELIGHTS_MULT=0.2
EMISSIVE_PARKINGLIGHTS_MULT=1.5
[LIGHT_HEADLIGHT_0]
POPUP_FILE=lights.ksanim
POSITION=0, 0.67, 1.9
[LIGHT_EXTRA_1]
SELF_LIGHTNING=exterioronly
AFFECTS_TRACK=0
POPUP_FILE=lights.ksanim
COLOR=1, 1, 1, 30
DIFFUSE_CONCENTRATION=0.9
POSITION=0, -0.1, 0.12
DIRECTION=0, -3, 2
RELATIVE_TO=LIGHT_FRONT
MIRROR=0.55
SPOT=190
SPOT_SHARPNESS=0.5
SECOND_SPOT=0
SECOND_SPOT_RANGE=0
SECOND_SPOT_INTENSITY=0
BIND_TO_HEADLIGHTS=1
AMBIENT_INFLUENCE=0
SPOT_EDGE=0, 0, 0
SPOT_EDGE_SHARPNESS=0
SPECULAR_MULT=5
RANGE=0.5
RANGE_GRADIENT_OFFSET=0
DIRECTION=0, -0.5, 1
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
CONSIDER_HEADLIGHTS_TEXTURE=1
[LIGHT_BRAKE_0]
MIRROR=0.499378
[DEFORMING_HOOD]
NAME=MOTORHOOD
OFFSET_Y_MIDDLE=0.03
OFFSET_Y_END=-0.06
OFFSET_Z_END=0.01
BULGING_EXTRA=0.2
BULGING_EXPONENT=2.5
NOISE_Y_AMPLITUDE=0.2
NOISE_Z_AMPLITUDE=0.8
NOISE_Y_FREQENCY=10.0
NOISE_Z_FREQENCY=4.0
NOISE_OFFSET=-2
Z_FACTOR=2.5
Z_BIAS=0.15
[INCLUDE: common/materials_glass.ini]
[Material_Glass]
Materials=EXT_GLASS
FilmIOR=3
[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial=EXT_CARPAINT
CarPaintVersionAware=2
[INCLUDE: common/custom_emissive.ini]
[CustomEmissive]
Meshes=GEO_EXT_LIGHT_REAR_INDICATOR
@=CustomEmissive_CoverAll, Channel=3, Mirror
@=TurningLightsRearCorner, Channel=3, Intensity=2
[CustomEmissive]
Meshes=GEO_EXT_LIGHTS_INDICATOR_FRONT
@=CustomEmissive_CoverAll, Channel=3, Mirror
@=TurningLightsFront, Channel=3
[CustomEmissive]
Meshes=GEO_INT_DECALS_AT
Resolution=1024, 1024
MirrorOffset=-0.5
@=CustomEmissive_Rect, Channel=2, Start="370, 793", Size="90, 75"
@=CustomEmissive_Rect, Channel=3, Mirror, Start="752, 510", Size="60, 47"
@=DashIndicator, Channel=2, Input=HAZARD, Intensity=0.5
@=DashTurningLights, Channel=3
[CustomEmissive]
Meshes=GEO_EXT_LIGHTS_REARBUMPER
@=CustomEmissive_Color, Channel=1, Color="1, 1, 1"
@=ReverseLights, Channel=1
[LIGHT_LICENSEPLATE]
OFFSET=0.01, 0.01, -0.02
RANGE=0.4
[INCLUDE: common/materials_license_plate.ini]
[Material_LicensePlate_Japan]