

[SHADER_REPLACEMENT_662]
MATERIALS= ext-RS3-accent
PROP_... = ksAmbient, 0
PROP_... = ksDiffuse, 0.0
PROP_... = detailNormalBlend,0
PROP_... = ksSpecularEXP, 500
PROP_... = fresnelMaxLevel, 0.2
PROP_... = fresnelC, 0.1








[EMISSIVE_EXTRA_E_0] sonradan gelen
BIND_TO_EXTRA_E=1
BIND_TO_HEADLIGHTS=0
NAME =carbonlip,Object138,krom,renklikanat,m4krom
COLOR=0,0,0
OFF_COLOR = 0,0,1,1
LAG = 0.01
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_EXTRA_E_1] standart gelen
BIND_TO_EXTRA_E=1
BIND_TO_HEADLIGHTS=0
NAME = carbonlip,Object138,krom,renklikanat,m4krom                                                                                        
COLOR=0,0,1,1
OFF_COLOR = 0,0,0
LAG = 0.01
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_EXTRA_F_0] sonradan gelen
BIND_TO_EXTRA_F=1
BIND_TO_HEADLIGHTS=0
NAME =default006,Object010,default008,Object011,Object006,default004,default001,Object005,firlastik3,firlastik4,firlastik2,firlastik                                                                                     
COLOR=0,0,0
OFF_COLOR = 0,0,1,0
LAG = 0.01
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_EXTRA_F_1] standart gelen
BIND_TO_EXTRA_F=1
BIND_TO_HEADLIGHTS=0
NAME =default006,Object010,default008,Object011,Object006,default004,default001,Object005,firlastik3,firlastik4,firlastik2,firlastik                                                                                     
COLOR=0,0,1,1
OFF_COLOR = 0,0,0
LAG = 0.01
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1